Marvelous Designer 12 version is a brand new 3D clothing design tool. The new update makes it possible to keyframe edit the simulation cache to retime or repair artifacts in the simulation, add new tools for adjusting 3D clothing, and improve retopology workflow. Convert 2D Patterns to Animated 3D Garments Marvelous Designer is widely used by gaming and animation studios to allow artists to design 3D garments in the same way as real-world garments by stitching together virtual 2D pattern sections. Users can import an animated character model, put clothes on it, and export the result back to a 3D application in Alembic or FBX format, as a sequence of OBJ files, or as a Maya cache, PC2 or MDD cache.
Marvelous Designer 12 New Features:
1. Fast clothing simulation
Clothing creation is done efficiently with a powerful clothing simulation engine. You can choose to use CPU or GPU for simulation according to your needs.
2. Conveniently make plates
Freely adjust the garment patterns to make the garment fit your avatar better. Extract 2D patterns from the UV map, turning old work into new clothes.
3. 3D file compatibility
Support OBJ, FBX, Alembic, Maya Cache, PC2, LXO and MDD file formats, compatible with other 3D software.
4. Grid transformation
Use remesh, mesh subdivision, and retopology functions to optimize mesh structures to fit your workflow.
5. Accessories and details
You can add accessories such as buttons, zippers and topstitching to your garments. After setting the weight for the attachment on the clothing, it can simulate a more realistic effect.
6. Animation recording
Record and save interactive cloth simulation animations. Create a variety of animation effects by using the wind controller and pin tool.
7. Modular design
In modular mode, the pattern data stored in the modular configurator can be used to create a wide variety of garments quickly and easily. You can also get other Simulation Software from LicensedSoft.
8. Avatar
Automatically adding arrangement points to A/T-Pose avatars will make it easier to put garments on your avatar.
Marvelous Designer 12 New Functions:
1. Retopology optimization
Improves the flexibility and ease of use of the topology tools in Marvelous Designer.
2. Animation editor optimization
Animation keyframes allow users to easily troubleshoot parts of their simulations, merge animation caches together, adjust timing, and create looping animations.
3. Edit the modeling line
You can quickly modify the shape of the pattern in the 3D window without any knowledge about pattern making.
4. Automatically create try-on clothes when importing virtual models
When importing custom avatars, try-on clothes can be automatically generated.
5. Merge vertices when exporting files
Merge adjacent grid points when render the file. This feature is useful for render meshes created with retopology.
6. Create a spiral pattern
Create spiral Patterns in the 2D window.
7. Display short cut key window
Displaying the short cut keys for the tools in use and their linked functions will help users become more familiar with various short cut keys.
List of new functions in Marvelous Designer 12
1. Main update content
- Retopology improvement
- Animation editor improvement
- Edit shape line
- Merge vertices when render files
- Automatically make fitting clothes
- Create Spiral Patterns
- Show short cut key window
2. Other updates
- Joint key frame movements can render when render FBX
- Register custom OBJ as slider and slider
- Apply different materials for zipper sliders, tabs, lips and teeth
- Substance’s SBSAR material can be applied to parts, buttons and avatars
- Reset mesh pattern after 2D window locked retopology
- Change the normal blend type
3. Other fixes & Improvements
- Optimize 3D view speed and performance
- Optimize the best of render joint movement and round values
- Users can import FBX files as add-ons
- Users can import parts when there are no Patterns in the scene
- Fixed various bugs