MotionBuilder 2023 is the most important 3D character animation production software in the industry developed by Autodesk, which integrates many excellent tools, including a unique real-time architecture, non-destructive animation layers, non-linear storyboard editing environment and smooth work The process can bring users a comfortable 3D production experience and provide a guarantee for your animation works.
For example, the acceleration function, the non-linear editing function of this software is faster than ever before, making the processing of film art and action editing scene data faster, making your use very smooth and free of lag The problem. In addition, the software is very sensitive to 3D capture and has stronger interoperability. It can interoperate with other 3D applications and has been integrated with the latest version of Autodesk HumanIK middleware, which facilitates the exchange of character data between different applications. You can also get Autodesk REVIT 2023.
In addition, the updates provided by the new motionbuilder 2023 can help animators save a lot of labor, so that users can spend more time on other aspects. Another more powerful function is the motion capture recording function. Users always worry about what to do if the memory is insufficient during the production process. The function of this software is to allow you to save files directly to the hard disk instead of caching. You can read clips at any time. With this function, you don’t have to worry about insufficient memory due to too much data. That is to say, you can save as many action files as your hard disk has.
Autodesk MotionBuilder 2023 New Features:
- Real-time 3D engine
- Access one of the fastest animation tools in the industry.
- Productivity – Workflow
- Undertake demanding high-volume projects:
- Support consumer motion capture devices.
- Recreate elements of real-world photography with advanced camera options Animate Depth and Follow Focus.
- Combine, Blend and Layer Block or pre-design scenes in less time with 100s of useful character animations attached.
- Unified non-destructive, non-linear editing environment.
- Real-time device support and real-time data logging to disk.
- Whole body inverse kinematics character technology and animation repositioning.
- Available as a 64-bit executable for the Linux operating system.
- Motion capture editing and data cleaning
- Includes proven tools to process motion capture data.
- Three-dimensional toolbox
- Take advantage of the trend of stereoscopic 3D content.
- Smooth interoperability
MotionBuilder 2023 New Highlights:
1. Acceleration performance
Numerous improvements to the core engine, as well as storage optimizations, help deliver superior performance when working with large scene files. The animation tool’s non-linear editing capabilities are faster than ever, making processing scene data even faster for film art and motion editing.
2. Synergistic animation workflow
Stronger pose control support enables animators to capture poses and apply them to another object for rapid animation reuse. Support for custom key sets enables animators to increase productivity by customizing rigs, props, cameras and lights, and define their own keying methods. The Actor tool has been released using the Python scripting language to help users save time by automatically setting up motion capture data and transferring it to characters.
3. Expanded physics and role simulation functions
Seams can now be used to connect multiple simulated objects for simulation purposes. This means that users can use some props for their characters and let the physics engine automatically solve the secondary animation problems. A new Coherent Motion workflow lets animators manipulate their puppet simulations or match them to custom poses.
4. Stronger interoperability
Autodesk MotionBuilder has been integrated with the latest version of Autodesk HumanIK middleware. AutodeskMotionBuilder’s Pose Controls, Character Controls, and Character Definition Tables are now also available for use with the HumanIK plug-in. The software’s character templates have been updated to enhance support for 3ds Max Biped. Autodesk Softimage software now includes the MotionBuilder Template tool, which facilitates the exchange of character data between different applications. Support for Qt UI elements within MotionBuilder enables developers to leverage industry-standard UI toolkits to help build Open Reality SDK plug-ins.
5. Motion capture recording function
It can saved directly to the hard disk instead of caching. This allows clips to be read at any time. With this function, you don’t have to worry about too much data, resulting in insufficient memory. That is to say, the size of your hard disk can save as many action files as possible.
6. Window element display
7. View in floating mode
Directors can change the window at will to watch the effect of floating on multiple screens at the same time. Including some data display, dynamic data, etc., can added to your window.
8. Wave file support
The new function supports the wave sound file format, so that you can more accurately follow the sound alignment and create synchronous effects.
9. New editing group
Now editing can handle multiple characters at the same time, so that it is possible to edit a scene at the same time, just like editing with non-linear software.
10. Video output
In this software, the video can be output directly. This kind of video can be called directly during editing without calculation.
11. Z channel
Sometimes we will encounter blocking objects. Through this function, the nearby things can displayed translucently without blocking the camera.
12. Alignment of sound and picture
Now the sound is shown remastered on the timeline, which makes it easy to create sound and image alignment effects.
Software New Functions:
1. Ameliorate playback
Toggle Manipulator Visibility You can now turn on the new Display> Hide Manipulator During Playback option to remove all manipulator rudiments during scene playback, giving you a cleaner viewing experience. See Display menu. Render scenes using MP4 MP4 is now the Affair Format in the Render window. See Render Window Settings.
2. Bookmarks in Schematic View
New bookmarks in the schematic view allow you to snappily jump from one area of the schematic to another without manually searching for bumps. Bookmarks save the x and y position of being bumps, the knot’s expanded or collapsed state, and the range, height, and drone factor used by the Schematic view. See Creating Bookmarks in Schematic View.
3. Cinch story clips
You can now lock story clips using the new In/ Out Lock property. Locking clips prevents animators from accidentally moving or retiming clips and avoids posterior problems latterly in the vitality channel. See Locking Story Clips.
4. New custom frame rate support
Frame rate119.88 is now supported. This is the standard used for UHDTV and numerous videotape cameras. See Playing robustness.
5. Unlimited undo situations
A new undo preference( Settings> Preferences> Undo) lets you set up an unlimited undo line. See Undo Preferences.
6. Support computation operations
Numeric and timecode fields now support introductory computation operations. For further information on specific drivers, see Using computation Operations in Numeric and Timecode Fields.
7. Use incremental value to modify single axis
Simply double- click the restatement arrow, the gyration ring or scale handle, and enter a value to transfigure objects precisely. See restate Objects, Rotate Objects, and Scale Objects.
8. Acclimate the size of the” Add/ Remove Namespace” window
The Add/ Remove Namespaces window now fluently accommodates long namespaces. The dereliction size of the window is larger than in former performances and is now resizable. See namespace.